Release ver.0.9.0


Hey guys, I am releasing a new version. Barring any serious bugs, I will not be updating "CharaMEL" for some time to come. There are still a few features we would like to add, but we will take a break for a while. There may be some additional images of character parts.

Additional

- [New Format] Add "Picture". Single sprite images without animation or directional patterns, such as character face images and icons, are now supported. 

- [New Template File] Added a template file for creating character face images. This is for those who create their own character face image parts. And I have also included a template file for the RPGMaker character sprite format. The contents of the configuration files and other files have also been translated into English.

Fixed

- Fixed a problem that the grid display was sometimes shifted depending on the sprite size.

- Fixed a case where the sprite size was larger than 96x96, exceeding the maximum size of 96x96, which is the size of the favorite thumbnail image, and saved at the sprite size. This was causing layout corruption.

- Fixed a case in which the colors of parts were initialized when the default character was automatically displayed when switching character sets or starting up for the first time.

Notice

This is a notice for those who create their own image parts. The image display area of "CharaMEL" is 432x432, and currently it is difficult to operate if images larger than that are displayed there. Therefore, the size of the "Picture" should be within 432x432. For character sprites, the maximum sprite size is 114x114.

Thank you.

Files

CharaMEL 0.9.0.zip 20 MB
May 11, 2022

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